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Overview
Comment:merged in makemake.tcl updates
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA1:ac5e8fb4c09f22d7202f855cf68ee081de615e2a
User & Date: wolfgang 2010-11-25 20:31:05
Context
2010-11-26
17:41
Update the built-in SQLite to the latest 3.7.4 beta. check-in: 6c733214 user: drh tags: trunk
2010-11-25
20:31
merged in makemake.tcl updates check-in: ac5e8fb4 user: wolfgang tags: trunk
20:24
added pellesc make to makemake.tcl check-in: 65dd90fb user: wolfgang tags: trunk
02:51
On the timeline, the t=TAG query parameter can refer to tags on events in addition to check-ins. check-in: 4438e96a user: drh tags: trunk
Changes

Changes to src/makemake.tcl.

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  puts -nonewline "${s}_.c "
}
puts "\n"
puts -nonewline "OBJ   = "
foreach s [lsort $src] {
  puts -nonewline "\$(OBJDIR)\\$s\$O "
}
puts "\$(OBJDIR)\\sqlite3\$O \$(OBJDIR)\\th\$O \$(OBJDIR)\\th_lang\$O "
puts {




APPNAME = $(OBJDIR)\fossil$(E)

all: $(APPNAME)

$(APPNAME) : translate$E mkindex$E headers  $(OBJ) $(OBJDIR)\link
	cd $(OBJDIR) 
	$(DMDIR)\bin\link @link




$(OBJDIR)\link: $B\win\Makefile.dmc}
puts -nonewline "\t+echo "
foreach s [lsort $src] {
  puts -nonewline "$s "
}
puts "sqlite3 th th_lang > \$@"
puts "\t+echo fossil >> \$@"
puts "\t+echo fossil >> \$@"
puts "\t+echo \$(LIBS) >> \$@\n\n"



puts {
translate$E: $(SRCDIR)\translate.c
	$(BCC) -o$@ $**

makeheaders$E: $(SRCDIR)\makeheaders.c
	$(BCC) -o$@ $**
................................................................................

mkindex$E: $(SRCDIR)\mkindex.c
	$(BCC) -o$@ $**

version$E: $B\win\version.c
	$(BCC) -o$@ $**







$(OBJDIR)\sqlite3$O : $(SRCDIR)\sqlite3.c
	$(TCC) -o$@ -c -DSQLITE_OMIT_LOAD_EXTENSION=1 -DSQLITE_THREADSAFE=0 -DSQLITE_DEFAULT_FILE_FORMAT=4 -Dlocaltime=fossil_localtime -DSQLITE_ENABLE_LOCKING_STYLE=0 $**

$(OBJDIR)\th$O : $(SRCDIR)\th.c
	$(TCC) -o$@ -c $**

$(OBJDIR)\th_lang$O : $(SRCDIR)\th_lang.c
................................................................................
foreach s [lsort $src] {
  puts -nonewline "${s}_.c:$s.h "
}
puts "\$(SRCDIR)\\sqlite3.h \$(SRCDIR)\\th.h VERSION.h"
puts "\t@copy /Y nul: headers"
	
}





















































































































































































































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  puts -nonewline "${s}_.c "
}
puts "\n"
puts -nonewline "OBJ   = "
foreach s [lsort $src] {
  puts -nonewline "\$(OBJDIR)\\$s\$O "
}
puts "\$(OBJDIR)\\shell\$O \$(OBJDIR)\\sqlcmd\$O \$(OBJDIR)\\sqlite3\$O \$(OBJDIR)\\th\$O \$(OBJDIR)\\th_lang\$O "
puts {

RC=$(DMDIR)\bin\rcc
RCFLAGS=-32 -w1 -I$(SRCDIR) /D__DMC__

APPNAME = $(OBJDIR)\fossil$(E)

all: $(APPNAME)

$(APPNAME) : translate$E mkindex$E headers  $(OBJ) $(OBJDIR)\link
	cd $(OBJDIR) 
	$(DMDIR)\bin\link @link

fossil.res:	$B\win\fossil.rc
	$(RC) $(RCFLAGS) -o$@ $**

$(OBJDIR)\link: $B\win\Makefile.dmc}
puts -nonewline "\t+echo "
foreach s [lsort $src] {
  puts -nonewline "$s "
}
puts "shell sqlcmd sqlite3 th th_lang > \$@"
puts "\t+echo fossil >> \$@"
puts "\t+echo fossil >> \$@"
puts "\t+echo \$(LIBS) >> \$@\n\n"
puts "\t+echo. >> \$@\n\n"
puts "\t+echo fossil >> \$@\n\n"

puts {
translate$E: $(SRCDIR)\translate.c
	$(BCC) -o$@ $**

makeheaders$E: $(SRCDIR)\makeheaders.c
	$(BCC) -o$@ $**
................................................................................

mkindex$E: $(SRCDIR)\mkindex.c
	$(BCC) -o$@ $**

version$E: $B\win\version.c
	$(BCC) -o$@ $**

$(OBJDIR)\shell$O : $(SRCDIR)\shell.c
	$(TCC) -o$@ -c -Dmain=sqlite3_shell -DSQLITE_OMIT_LOAD_EXTENSION=1 -DSQLITE_THREADSAFE=0 -DSQLITE_DEFAULT_FILE_FORMAT=4 -Dlocaltime=fossil_localtime -DSQLITE_ENABLE_LOCKING_STYLE=0 $**

$(OBJDIR)\sqlcmd$O : $(SRCDIR)\sqlcmd.c
	$(TCC) -o$@ -c -DSQLITE_OMIT_LOAD_EXTENSION=1 -DSQLITE_THREADSAFE=0 -DSQLITE_DEFAULT_FILE_FORMAT=4 -Dlocaltime=fossil_localtime -DSQLITE_ENABLE_LOCKING_STYLE=0 $**

$(OBJDIR)\sqlite3$O : $(SRCDIR)\sqlite3.c
	$(TCC) -o$@ -c -DSQLITE_OMIT_LOAD_EXTENSION=1 -DSQLITE_THREADSAFE=0 -DSQLITE_DEFAULT_FILE_FORMAT=4 -Dlocaltime=fossil_localtime -DSQLITE_ENABLE_LOCKING_STYLE=0 $**

$(OBJDIR)\th$O : $(SRCDIR)\th.c
	$(TCC) -o$@ -c $**

$(OBJDIR)\th_lang$O : $(SRCDIR)\th_lang.c
................................................................................
foreach s [lsort $src] {
  puts -nonewline "${s}_.c:$s.h "
}
puts "\$(SRCDIR)\\sqlite3.h \$(SRCDIR)\\th.h VERSION.h"
puts "\t@copy /Y nul: headers"
	
}
if { "pellesc" == [lindex $argv 0] } {

puts {# DO NOT EDIT
#
# This file is automatically generated.  Instead of editing this
# file, edit "makemake.tcl" then run
# "tclsh src/makemake.tcl pellesc > win/Makefile.Makefile.PellesCGMake"
# to regenerate this file.
# ###########################################################################
#
# HowTo
# -----
#
# This is a Makefile to compile fossil with PellesC from
#  http://www.smorgasbordet.com/pellesc/index.htm
# In addition to the Compiler envrionment, you need
#  gmake from http://sourceforge.net/projects/unxutils/, Pelles make version
#        couldn't handle the complex dependencies in this build
#  zlib sources
# Then you do
# 1. create a directory PellesC in the project root directory
# 2. Change the variables PellesCDir/ZLIBSRCDIR to the path of your installation
# 3. open a dos prompt window and change working directory into PellesC (step 1)
# 4. run gmake -f ..\win\Makefile.PellesCGMake
#
# this file is tested with
#   PellesC         5.00.13
#   gmake           3.80
#   zlib sources    1.2.5
#   Windows XP SP 2
# and
#   PellesC         6.00.4
#   gmake           3.80
#   zlib sources    1.2.5
#   Windows 7 Home Premium
#  
# ###########################################################################

#  
PellesCDir=c:\Programme\PellesC

# Select between 32/64 bit code, default is 32 bit
#TARGETVERSION=64

ifeq ($(TARGETVERSION),64)
# 64 bit version
TARGETMACHINE_CC=amd64
TARGETMACHINE_LN=amd64
TARGETEXTEND=64
else
# 32 bit version
TARGETMACHINE_CC=x86
TARGETMACHINE_LN=ix86
TARGETEXTEND=
endif

# define the project directories
B=..
SRCDIR=$(B)/src/
WINDIR=$(B)/win/
ZLIBSRCDIR=../../zlib/

# define linker command and options
LINK=$(PellesCDir)/bin/polink.exe
LINKFLAGS=-subsystem:console -machine:$(TARGETMACHINE_LN) /LIBPATH:$(PellesCDir)\lib\win$(TARGETEXTEND) /LIBPATH:$(PellesCDir)\lib kernel32.lib advapi32.lib delayimp$(TARGETEXTEND).lib Wsock32.lib Crtmt$(TARGETEXTEND).lib

# define standard C-compiler and flags, used to compile
# the fossil binary. Some special definitions follow for
# special files follow
CC=$(PellesCDir)\bin\pocc.exe
DEFINES=-DFOSSIL_I18N=0 -Dstrncasecmp=memicmp -Dstrcasecmp=stricmp  -D_pgmptr=g.argv[0]
CCFLAGS=-T$(TARGETMACHINE_CC)-coff -Ot -W2 -Gd -Go -Ze -MT $(DEFINES)
INCLUDE=/I $(PellesCDir)\Include\Win /I $(PellesCDir)\Include /I $(ZLIBSRCDIR) /I $(SRCDIR)

# define commands for building the windows resource files
RESOURCE=fossil.res
RC=$(PellesCDir)\bin\porc.exe
RCFLAGS=$(INCLUDE) -D__POCC__=1 -D_M_X$(TARGETVERSION)

# define the special utilities files, needed to generate
# the automatically generated source files
UTILS=translate.exe mkindex.exe makeheaders.exe
UTILS_OBJ=$(UTILS:.exe=.obj)
UTILS_SRC=$(foreach uf,$(UTILS),$(SRCDIR)$(uf:.exe=.c))

# define the sqlite files, which need special flags on compile
SQLITESRC=sqlite3.c
ORIGSQLITESRC=$(foreach sf,$(SQLITESRC),$(SRCDIR)$(sf))
SQLITEOBJ=$(foreach sf,$(SQLITESRC),$(sf:.c=.obj))
SQLITEDEFINES=-DSQLITE_OMIT_LOAD_EXTENSION=1 -DSQLITE_THREADSAFE=0 -DSQLITE_DEFAULT_FILE_FORMAT=4 -Dlocaltime=fossil_localtime -DSQLITE_ENABLE_LOCKING_STYLE=0

# define the sqlite shell files, which need special flags on compile
SQLITESHELLSRC=shell.c
ORIGSQLITESHELLSRC=$(foreach sf,$(SQLITESHELLSRC),$(SRCDIR)$(sf))
SQLITESHELLOBJ=$(foreach sf,$(SQLITESHELLSRC),$(sf:.c=.obj))
SQLITESHELLDEFINES=-Dmain=sqlite3_shell -DSQLITE_OMIT_LOAD_EXTENSION=1

# define the th scripting files, which need special flags on compile
THSRC=th.c th_lang.c
ORIGTHSRC=$(foreach sf,$(THSRC),$(SRCDIR)$(sf))
THOBJ=$(foreach sf,$(THSRC),$(sf:.c=.obj))

# define the zlib files, needed by this compile
ZLIBSRC=adler32.c compress.c crc32.c deflate.c gzclose.c gzlib.c gzread.c gzwrite.c infback.c inffast.c inflate.c inftrees.c trees.c uncompr.c zutil.c
ORIGZLIBSRC=$(foreach sf,$(ZLIBSRC),$(ZLIBSRCDIR)$(sf))
ZLIBOBJ=$(foreach sf,$(ZLIBSRC),$(sf:.c=.obj))

# define all fossil sources, using the standard compile and
# source generation. These are all files in SRCDIR, which are not
# mentioned as special files above:
ORIGSRC=$(filter-out $(UTILS_SRC) $(ORIGTHSRC) $(ORIGSQLITESRC) $(ORIGSQLITESHELLSRC),$(wildcard $(SRCDIR)*.c))
SRC=$(subst $(SRCDIR),,$(ORIGSRC))
TRANSLATEDSRC=$(SRC:.c=_.c)
TRANSLATEDOBJ=$(TRANSLATEDSRC:.c=.obj)

# main target file is the application
APPLICATION=fossil.exe

# ###########################################################################
# define the standard make target
.PHONY:	default
default:	page_index.h headers $(APPLICATION)

# ###########################################################################
# symbolic target to generate the source generate utils
.PHONY:	utils
utils:	$(UTILS)

# link utils
$(UTILS) version.exe:	%.exe:	%.obj
	$(LINK) $(LINKFLAGS) -out:"$@" $<

# compiling standard fossil utils
$(UTILS_OBJ):	%.obj:	$(SRCDIR)%.c
	$(CC) $(CCFLAGS) $(INCLUDE) "$<" -Fo"$@"

# compile special windows utils
version.obj:	$(WINDIR)version.c
	$(CC) $(CCFLAGS) $(INCLUDE) "$<" -Fo"$@"

# ###########################################################################
# generate the translated c-source files
$(TRANSLATEDSRC):	%_.c:	$(SRCDIR)%.c translate.exe
	translate.exe $< >$@

# ###########################################################################
# generate the index source, containing all web references,..
page_index.h:	$(TRANSLATEDSRC) mkindex.exe
	mkindex.exe $(TRANSLATEDSRC) >$@

# ###########################################################################
# extracting version info from manifest
VERSION.h:	version.exe ..\manifest.uuid ..\manifest
	version.exe ..\manifest.uuid ..\manifest  > $@

# ###########################################################################
# generate the simplified headers
headers: makeheaders.exe page_index.h VERSION.h ../src/sqlite3.h ../src/th.h VERSION.h
	makeheaders.exe $(foreach ts,$(TRANSLATEDSRC),$(ts):$(ts:_.c=.h)) ../src/sqlite3.h ../src/th.h VERSION.h
	echo Done >$@

# ###########################################################################
# compile C sources with relevant options

$(TRANSLATEDOBJ):	%_.obj:	%_.c %.h
	$(CC) $(CCFLAGS) $(INCLUDE) "$<" -Fo"$@"

$(SQLITEOBJ):	%.obj:	$(SRCDIR)%.c $(SRCDIR)%.h
	$(CC) $(CCFLAGS) $(SQLITEDEFINES) $(INCLUDE) "$<" -Fo"$@"

$(SQLITESHELLOBJ):	%.obj:	$(SRCDIR)%.c
	$(CC) $(CCFLAGS) $(SQLITESHELLDEFINES) $(INCLUDE) "$<" -Fo"$@"

$(THOBJ):	%.obj:	$(SRCDIR)%.c $(SRCDIR)th.h
	$(CC) $(CCFLAGS) $(INCLUDE) "$<" -Fo"$@"

$(ZLIBOBJ):	%.obj:	$(ZLIBSRCDIR)%.c
	$(CC) $(CCFLAGS) $(INCLUDE) "$<" -Fo"$@"

# ###########################################################################
# create the windows resource with icon and version info
$(RESOURCE):	%.res:	../win/%.rc ../win/*.ico
	$(RC) $(RCFLAGS) $< -Fo"$@"

# ###########################################################################
# link the application
$(APPLICATION):	$(TRANSLATEDOBJ) $(SQLITEOBJ) $(SQLITESHELLOBJ) $(THOBJ) $(ZLIBOBJ) headers $(RESOURCE)
	$(LINK) $(LINKFLAGS) -out:"$@" $(TRANSLATEDOBJ) $(SQLITEOBJ) $(SQLITESHELLOBJ) $(THOBJ) $(ZLIBOBJ) $(RESOURCE)

# ###########################################################################
# cleanup

.PHONY: clean
clean:
	del /F $(TRANSLATEDOBJ) $(SQLITEOBJ) $(THOBJ) $(ZLIBOBJ) $(UTILS_OBJ) version.obj
	del /F $(TRANSLATEDSRC)
	del /F *.h headers
	del /F $(RESOURCE)

.PHONY: clobber
clobber: clean
	del /F *.exe
}

}

Changes to win/Makefile.PellesCGMake.







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# ###########################################################################
#
# HowTo
# -----
#
# This is a Makefile to compile fossil with PellesC from
#  http://www.smorgasbordet.com/pellesc/index.htm
................................................................................
LINK=$(PellesCDir)/bin/polink.exe
LINKFLAGS=-subsystem:console -machine:$(TARGETMACHINE_LN) /LIBPATH:$(PellesCDir)\lib\win$(TARGETEXTEND) /LIBPATH:$(PellesCDir)\lib kernel32.lib advapi32.lib delayimp$(TARGETEXTEND).lib Wsock32.lib Crtmt$(TARGETEXTEND).lib

# define standard C-compiler and flags, used to compile
# the fossil binary. Some special definitions follow for
# special files follow
CC=$(PellesCDir)\bin\pocc.exe
DEFINES=-DFOSSIL_I18N=0 -Dstrncasecmp=memicmp -Dstrcasecmp=stricmp 
CCFLAGS=-T$(TARGETMACHINE_CC)-coff -Ot -W2 -Gd -Go -Ze -MT $(DEFINES)
INCLUDE=/I $(PellesCDir)\Include\Win /I $(PellesCDir)\Include /I $(ZLIBSRCDIR) /I $(SRCDIR)

# define commands for building the windows resource files
RESOURCE=fossil.res
RC=$(PellesCDir)\bin\porc.exe
RCFLAGS=$(INCLUDE) -D__POCC__=1 -D_M_X$(TARGETVERSION)
................................................................................

# define the sqlite files, which need special flags on compile
SQLITESRC=sqlite3.c
ORIGSQLITESRC=$(foreach sf,$(SQLITESRC),$(SRCDIR)$(sf))
SQLITEOBJ=$(foreach sf,$(SQLITESRC),$(sf:.c=.obj))
SQLITEDEFINES=-DSQLITE_OMIT_LOAD_EXTENSION=1 -DSQLITE_THREADSAFE=0 -DSQLITE_DEFAULT_FILE_FORMAT=4 -Dlocaltime=fossil_localtime -DSQLITE_ENABLE_LOCKING_STYLE=0







# define the th scripting files, which need special flags on compile
THSRC=th.c th_lang.c
ORIGTHSRC=$(foreach sf,$(THSRC),$(SRCDIR)$(sf))
THOBJ=$(foreach sf,$(THSRC),$(sf:.c=.obj))

# define the zlib files, needed by this compile
ZLIBSRC=adler32.c compress.c crc32.c deflate.c gzclose.c gzlib.c gzread.c gzwrite.c infback.c inffast.c inflate.c inftrees.c trees.c uncompr.c zutil.c
ORIGZLIBSRC=$(foreach sf,$(ZLIBSRC),$(ZLIBSRCDIR)$(sf))
ZLIBOBJ=$(foreach sf,$(ZLIBSRC),$(sf:.c=.obj))

# define all fossil sources, using the standard compile and
# source generation. These are all files in SRCDIR, which are not
# mentioned as special files above:
ORIGSRC=$(filter-out $(UTILS_SRC) $(ORIGTHSRC) $(ORIGSQLITESRC),$(wildcard $(SRCDIR)*.c))
SRC=$(subst $(SRCDIR),,$(ORIGSRC))
TRANSLATEDSRC=$(SRC:.c=_.c)
TRANSLATEDOBJ=$(TRANSLATEDSRC:.c=.obj)

# main target file is the application
APPLICATION=fossil.exe

................................................................................

$(TRANSLATEDOBJ):	%_.obj:	%_.c %.h
	$(CC) $(CCFLAGS) $(INCLUDE) "$<" -Fo"$@"

$(SQLITEOBJ):	%.obj:	$(SRCDIR)%.c $(SRCDIR)%.h
	$(CC) $(CCFLAGS) $(SQLITEDEFINES) $(INCLUDE) "$<" -Fo"$@"




$(THOBJ):	%.obj:	$(SRCDIR)%.c $(SRCDIR)th.h
	$(CC) $(CCFLAGS) $(INCLUDE) "$<" -Fo"$@"

$(ZLIBOBJ):	%.obj:	$(ZLIBSRCDIR)%.c
	$(CC) $(CCFLAGS) $(INCLUDE) "$<" -Fo"$@"

# ###########################################################################
# create the windows resource with icon and version info
$(RESOURCE):	%.res:	../win/%.rc ../win/*.ico
	$(RC) $(RCFLAGS) $< -Fo"$@"

# ###########################################################################
# link the application
$(APPLICATION):	$(TRANSLATEDOBJ) $(SQLITEOBJ) $(THOBJ) $(ZLIBOBJ) headers $(RESOURCE)
	$(LINK) $(LINKFLAGS) -out:"$@" $(TRANSLATEDOBJ) $(SQLITEOBJ) $(THOBJ) $(ZLIBOBJ) $(RESOURCE)

# ###########################################################################
# cleanup

.PHONY: clean
clean:
	del /F $(TRANSLATEDOBJ) $(SQLITEOBJ) $(THOBJ) $(ZLIBOBJ) $(UTILS_OBJ) version.obj
>
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# DO NOT EDIT
#
# This file is automatically generated.  Instead of editing this
# file, edit "makemake.tcl" then run
# "tclsh src/makemake.tcl pellesc > win/Makefile.Makefile.PellesCGMake"
# to regenerate this file.
# ###########################################################################
#
# HowTo
# -----
#
# This is a Makefile to compile fossil with PellesC from
#  http://www.smorgasbordet.com/pellesc/index.htm
................................................................................
LINK=$(PellesCDir)/bin/polink.exe
LINKFLAGS=-subsystem:console -machine:$(TARGETMACHINE_LN) /LIBPATH:$(PellesCDir)\lib\win$(TARGETEXTEND) /LIBPATH:$(PellesCDir)\lib kernel32.lib advapi32.lib delayimp$(TARGETEXTEND).lib Wsock32.lib Crtmt$(TARGETEXTEND).lib

# define standard C-compiler and flags, used to compile
# the fossil binary. Some special definitions follow for
# special files follow
CC=$(PellesCDir)\bin\pocc.exe
DEFINES=-DFOSSIL_I18N=0 -Dstrncasecmp=memicmp -Dstrcasecmp=stricmp  -D_pgmptr=g.argv[0]
CCFLAGS=-T$(TARGETMACHINE_CC)-coff -Ot -W2 -Gd -Go -Ze -MT $(DEFINES)
INCLUDE=/I $(PellesCDir)\Include\Win /I $(PellesCDir)\Include /I $(ZLIBSRCDIR) /I $(SRCDIR)

# define commands for building the windows resource files
RESOURCE=fossil.res
RC=$(PellesCDir)\bin\porc.exe
RCFLAGS=$(INCLUDE) -D__POCC__=1 -D_M_X$(TARGETVERSION)
................................................................................

# define the sqlite files, which need special flags on compile
SQLITESRC=sqlite3.c
ORIGSQLITESRC=$(foreach sf,$(SQLITESRC),$(SRCDIR)$(sf))
SQLITEOBJ=$(foreach sf,$(SQLITESRC),$(sf:.c=.obj))
SQLITEDEFINES=-DSQLITE_OMIT_LOAD_EXTENSION=1 -DSQLITE_THREADSAFE=0 -DSQLITE_DEFAULT_FILE_FORMAT=4 -Dlocaltime=fossil_localtime -DSQLITE_ENABLE_LOCKING_STYLE=0

# define the sqlite shell files, which need special flags on compile
SQLITESHELLSRC=shell.c
ORIGSQLITESHELLSRC=$(foreach sf,$(SQLITESHELLSRC),$(SRCDIR)$(sf))
SQLITESHELLOBJ=$(foreach sf,$(SQLITESHELLSRC),$(sf:.c=.obj))
SQLITESHELLDEFINES=-Dmain=sqlite3_shell -DSQLITE_OMIT_LOAD_EXTENSION=1

# define the th scripting files, which need special flags on compile
THSRC=th.c th_lang.c
ORIGTHSRC=$(foreach sf,$(THSRC),$(SRCDIR)$(sf))
THOBJ=$(foreach sf,$(THSRC),$(sf:.c=.obj))

# define the zlib files, needed by this compile
ZLIBSRC=adler32.c compress.c crc32.c deflate.c gzclose.c gzlib.c gzread.c gzwrite.c infback.c inffast.c inflate.c inftrees.c trees.c uncompr.c zutil.c
ORIGZLIBSRC=$(foreach sf,$(ZLIBSRC),$(ZLIBSRCDIR)$(sf))
ZLIBOBJ=$(foreach sf,$(ZLIBSRC),$(sf:.c=.obj))

# define all fossil sources, using the standard compile and
# source generation. These are all files in SRCDIR, which are not
# mentioned as special files above:
ORIGSRC=$(filter-out $(UTILS_SRC) $(ORIGTHSRC) $(ORIGSQLITESRC) $(ORIGSQLITESHELLSRC),$(wildcard $(SRCDIR)*.c))
SRC=$(subst $(SRCDIR),,$(ORIGSRC))
TRANSLATEDSRC=$(SRC:.c=_.c)
TRANSLATEDOBJ=$(TRANSLATEDSRC:.c=.obj)

# main target file is the application
APPLICATION=fossil.exe

................................................................................

$(TRANSLATEDOBJ):	%_.obj:	%_.c %.h
	$(CC) $(CCFLAGS) $(INCLUDE) "$<" -Fo"$@"

$(SQLITEOBJ):	%.obj:	$(SRCDIR)%.c $(SRCDIR)%.h
	$(CC) $(CCFLAGS) $(SQLITEDEFINES) $(INCLUDE) "$<" -Fo"$@"

$(SQLITESHELLOBJ):	%.obj:	$(SRCDIR)%.c
	$(CC) $(CCFLAGS) $(SQLITESHELLDEFINES) $(INCLUDE) "$<" -Fo"$@"

$(THOBJ):	%.obj:	$(SRCDIR)%.c $(SRCDIR)th.h
	$(CC) $(CCFLAGS) $(INCLUDE) "$<" -Fo"$@"

$(ZLIBOBJ):	%.obj:	$(ZLIBSRCDIR)%.c
	$(CC) $(CCFLAGS) $(INCLUDE) "$<" -Fo"$@"

# ###########################################################################
# create the windows resource with icon and version info
$(RESOURCE):	%.res:	../win/%.rc ../win/*.ico
	$(RC) $(RCFLAGS) $< -Fo"$@"

# ###########################################################################
# link the application
$(APPLICATION):	$(TRANSLATEDOBJ) $(SQLITEOBJ) $(SQLITESHELLOBJ) $(THOBJ) $(ZLIBOBJ) headers $(RESOURCE)
	$(LINK) $(LINKFLAGS) -out:"$@" $(TRANSLATEDOBJ) $(SQLITEOBJ) $(SQLITESHELLOBJ) $(THOBJ) $(ZLIBOBJ) $(RESOURCE)

# ###########################################################################
# cleanup

.PHONY: clean
clean:
	del /F $(TRANSLATEDOBJ) $(SQLITEOBJ) $(THOBJ) $(ZLIBOBJ) $(UTILS_OBJ) version.obj