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Overview
Comment:Add the "skins/details.txt" file to the skins. Change the skin editors so that they can show a diff of the current configuration against any built-in.
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | improved-skin-edit
Files: files | file ages | folders
SHA1: 31a337f0c27f5fbc1e59fd0270ae6672b90625ef
User & Date: drh 2015-03-30 14:08:09
Context
2015-03-30
15:26
Add the ability to specify circle-nodes and omit arrowheads on the timeline using the "details.txt" skin file. check-in: d4c2e8db user: drh tags: improved-skin-edit
14:08
Add the "skins/details.txt" file to the skins. Change the skin editors so that they can show a diff of the current configuration against any built-in. check-in: 31a337f0 user: drh tags: improved-skin-edit
09:24
Remove another check for "server loop", apart from [469efd6a7ce8ba44]: If the server-code is going to be removed ever in the future, this useless check will stand in the way. Then [14b8475598268f3a] could re-appear, but now with "server-code" in stead of with "project-code". check-in: a0cd8d35 user: jan.nijtmans tags: trunk
Changes
Hide Diffs Unified Diffs Ignore Whitespace Patch

Changes to skins/README.md.

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Built-in Skins
==============

Each subdirectory under this folder describes a built-in "skin".
There are three files in each subdirectory for the CSS, the header,
and the footer for that skin.

To improve an existing built-in skin, simply edit the appropriate
files and recompile.

To add a new skin:

   1.   Create a new subdirectory under skins/.  (The new directory is
        called "skins/newskin" below but you should use a new original
        name, of course.)

   2.   Add files skins/newskin/css.txt, skins/newskin/header.txt,

        and skins/newskin/footer.txt.  Be sure to "fossil add" these files.

   3.   Go to the src/ directory and rerun "tclsh makemake.tcl".  This
        step rebuilds the various makefiles so that they have dependencies
        on the skin files you just installed.

   4.   Edit the BuiltinSkin[] array near the top of the src/skins.c source
        file so that it describes and references the "newskin" skin.
................................................................................

   5.   Type "make" to rebuild.

Development Hints
-----------------

One way to develop a new skin is to copy the baseline files (css.txt,
footer.txt, and header.txt) into a working directory $WORKDIR then
launch Fossil with a command-line option "--skin $WORKDIR".  Example:

        cp -r skins/default newskin
        fossil ui --skin ./newskin

When the argument to --skin contains one or more '/' characters, the
appropriate skin files are read from disk from the directory specified.
So after launching fossil as shown above, you can edit the newskin/css.txt,
newskin/header.txt, and newskin/footer.txt files using your favorite
text editor, then press Reload on your browser to see immediate results.





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Built-in Skins
==============

Each subdirectory under this folder describes a built-in "skin".
There are four files in each subdirectory for the CSS, the "details"
file, the footer, and the header for that skin.

To improve an existing built-in skin, simply edit the appropriate
files and recompile.

To add a new skin:

   1.   Create a new subdirectory under skins/.  (The new directory is
        called "skins/newskin" below but you should use a new original
        name, of course.)

   2.   Add files skins/newskin/css.txt, skins/newskin/details.txt,
        skins/newskin/footer.txt and skins/newskin/header.txt.
        Be sure to "fossil add" these files.

   3.   Go to the src/ directory and rerun "tclsh makemake.tcl".  This
        step rebuilds the various makefiles so that they have dependencies
        on the skin files you just installed.

   4.   Edit the BuiltinSkin[] array near the top of the src/skins.c source
        file so that it describes and references the "newskin" skin.
................................................................................

   5.   Type "make" to rebuild.

Development Hints
-----------------

One way to develop a new skin is to copy the baseline files (css.txt,
details.txt, footer.txt, and header.txt) into a working directory $WORKDIR 
then launch Fossil with a command-line option "--skin $WORKDIR".  Example:

        cp -r skins/default newskin
        fossil ui --skin ./newskin

When the argument to --skin contains one or more '/' characters, the
appropriate skin files are read from disk from the directory specified.
So after launching fossil as shown above, you can edit the newskin/css.txt,
newskin/details.txt, newskin/footer.txt, and newskin/header.txt files using
your favorite text editor, then press Reload on your browser to see
immediate results.

Added skins/aht/details.txt.





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white-foreground:      0
timeline-arrows:       1

Added skins/black_and_white/details.txt.





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white-foreground:      0
timeline-arrows:       1

Added skins/blitz/details.txt.





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white-foreground:      0
timeline-arrows:       1

Added skins/blitz_no_logo/details.txt.





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white-foreground:      0
timeline-arrows:       1

Added skins/default/details.txt.





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white-foreground:      0
timeline-arrows:       1

Added skins/eagle/details.txt.





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white-foreground:      1
timeline-arrows:       1

Added skins/enhanced1/details.txt.





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white-foreground:      0
timeline-arrows:       1

Added skins/khaki/details.txt.





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white-foreground:      0
timeline-arrows:       1

Added skins/original/details.txt.





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white-foreground:      0
timeline-arrows:       1

Added skins/plain_gray/details.txt.





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white-foreground:      0
timeline-arrows:       1

Added skins/rounded1/details.txt.





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white-foreground:      0
timeline-arrows:       1

Added skins/xekri/details.txt.





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white-foreground:      0
timeline-arrows:       1

Changes to src/configure.c.

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static struct {
  const char *zName;   /* Name of the configuration parameter */
  int groupMask;       /* Which config groups is it part of */
} aConfig[] = {
  { "css",                    CONFIGSET_CSS  },
  { "header",                 CONFIGSET_SKIN },
  { "footer",                 CONFIGSET_SKIN },

  { "logo-mimetype",          CONFIGSET_SKIN },
  { "logo-image",             CONFIGSET_SKIN },
  { "background-mimetype",    CONFIGSET_SKIN },
  { "background-image",       CONFIGSET_SKIN },
  { "timeline-block-markup",  CONFIGSET_SKIN },
  { "timeline-max-comment",   CONFIGSET_SKIN },
  { "timeline-plaintext",     CONFIGSET_SKIN },
  { "adunit",                 CONFIGSET_SKIN },
  { "adunit-omit-if-admin",   CONFIGSET_SKIN },
  { "adunit-omit-if-user",    CONFIGSET_SKIN },
  { "white-foreground",       CONFIGSET_SKIN },

#ifdef FOSSIL_ENABLE_TH1_DOCS
  { "th1-docs",               CONFIGSET_TH1 },
#endif
#ifdef FOSSIL_ENABLE_TH1_HOOKS
  { "th1-hooks",              CONFIGSET_TH1 },
#endif







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static struct {
  const char *zName;   /* Name of the configuration parameter */
  int groupMask;       /* Which config groups is it part of */
} aConfig[] = {
  { "css",                    CONFIGSET_CSS  },
  { "header",                 CONFIGSET_SKIN },
  { "footer",                 CONFIGSET_SKIN },
  { "details",                CONFIGSET_SKIN },
  { "logo-mimetype",          CONFIGSET_SKIN },
  { "logo-image",             CONFIGSET_SKIN },
  { "background-mimetype",    CONFIGSET_SKIN },
  { "background-image",       CONFIGSET_SKIN },
  { "timeline-block-markup",  CONFIGSET_SKIN },
  { "timeline-max-comment",   CONFIGSET_SKIN },
  { "timeline-plaintext",     CONFIGSET_SKIN },
  { "adunit",                 CONFIGSET_SKIN },
  { "adunit-omit-if-admin",   CONFIGSET_SKIN },
  { "adunit-omit-if-user",    CONFIGSET_SKIN },


#ifdef FOSSIL_ENABLE_TH1_DOCS
  { "th1-docs",               CONFIGSET_TH1 },
#endif
#ifdef FOSSIL_ENABLE_TH1_HOOKS
  { "th1-hooks",              CONFIGSET_TH1 },
#endif

Changes to src/db.c.

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#endif
#ifdef FOSSIL_ENABLE_TH1_HOOKS
  { "th1-hooks",        0,              0, 0, 0, "off"                 },
#endif
  { "th1-setup",        0,             40, 1, 1, ""                    },
  { "th1-uri-regexp",   0,             40, 1, 0, ""                    },
  { "web-browser",      0,             32, 0, 0, ""                    },
  { "white-foreground", 0,              0, 0, 0, "off"                 },
  { 0,0,0,0,0,0 }
};

/*
** Look up a control setting by its name.  Return a pointer to the Setting
** object, or NULL if there is no such setting.
**







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#endif
#ifdef FOSSIL_ENABLE_TH1_HOOKS
  { "th1-hooks",        0,              0, 0, 0, "off"                 },
#endif
  { "th1-setup",        0,             40, 1, 1, ""                    },
  { "th1-uri-regexp",   0,             40, 1, 0, ""                    },
  { "web-browser",      0,             32, 0, 0, ""                    },

  { 0,0,0,0,0,0 }
};

/*
** Look up a control setting by its name.  Return a pointer to the Setting
** object, or NULL if there is no such setting.
**

Changes to src/diff.c.

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    z2 = sqlite3_mprintf("%d", iLimit+20);
    style_submenu_element(z1, z1, "%s", url_render(&url, "limit", z2, 0, 0));
  }
  if( iLimit>20 ){
    style_submenu_element("20 Ancestors", "20 Ancestors",
       "%s", url_render(&url, "limit", "20", 0, 0));
  }
  if( skin_white_foreground() ){
    clr1 = 0xa04040;
    clr2 = 0x4059a0;
  }else{
    clr1 = 0xffb5b5;  /* Recent changes: red (hot) */
    clr2 = 0xb5e0ff;  /* Older changes: blue (cold) */
  }
  for(p=ann.aVers, i=0; i<ann.nVers; i++, p++){







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    z2 = sqlite3_mprintf("%d", iLimit+20);
    style_submenu_element(z1, z1, "%s", url_render(&url, "limit", z2, 0, 0));
  }
  if( iLimit>20 ){
    style_submenu_element("20 Ancestors", "20 Ancestors",
       "%s", url_render(&url, "limit", "20", 0, 0));
  }
  if( skin_detail_boolean("white-foreground") ){
    clr1 = 0xa04040;
    clr2 = 0x4059a0;
  }else{
    clr1 = 0xffb5b5;  /* Recent changes: red (hot) */
    clr2 = 0xb5e0ff;  /* Older changes: blue (cold) */
  }
  for(p=ann.aVers, i=0; i<ann.nVers; i++, p++){

Changes to src/json_config.c.

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static const struct JsonConfigProperty {
  char const * name;
  int groupMask;
} JsonConfigProperties[] = {
{ "css",                    CONFIGSET_CSS },
{ "header",                 CONFIGSET_SKIN },
{ "footer",                 CONFIGSET_SKIN },

{ "logo-mimetype",          CONFIGSET_SKIN },
{ "logo-image",             CONFIGSET_SKIN },
{ "background-mimetype",    CONFIGSET_SKIN },
{ "background-image",       CONFIGSET_SKIN },
{ "timeline-block-markup",  CONFIGSET_SKIN },
{ "timeline-max-comment",   CONFIGSET_SKIN },
{ "timeline-plaintext",     CONFIGSET_SKIN },
{ "adunit",                 CONFIGSET_SKIN },
{ "adunit-omit-if-admin",   CONFIGSET_SKIN },
{ "adunit-omit-if-user",    CONFIGSET_SKIN },
{ "white-foreground",       CONFIGSET_SKIN },

{ "project-name",           CONFIGSET_PROJ },
{ "short-project-name",     CONFIGSET_PROJ },
{ "project-description",    CONFIGSET_PROJ },
{ "index-page",             CONFIGSET_PROJ },
{ "manifest",               CONFIGSET_PROJ },
{ "binary-glob",            CONFIGSET_PROJ },







>










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static const struct JsonConfigProperty {
  char const * name;
  int groupMask;
} JsonConfigProperties[] = {
{ "css",                    CONFIGSET_CSS },
{ "header",                 CONFIGSET_SKIN },
{ "footer",                 CONFIGSET_SKIN },
{ "details",                CONFIGSET_SKIN },
{ "logo-mimetype",          CONFIGSET_SKIN },
{ "logo-image",             CONFIGSET_SKIN },
{ "background-mimetype",    CONFIGSET_SKIN },
{ "background-image",       CONFIGSET_SKIN },
{ "timeline-block-markup",  CONFIGSET_SKIN },
{ "timeline-max-comment",   CONFIGSET_SKIN },
{ "timeline-plaintext",     CONFIGSET_SKIN },
{ "adunit",                 CONFIGSET_SKIN },
{ "adunit-omit-if-admin",   CONFIGSET_SKIN },
{ "adunit-omit-if-user",    CONFIGSET_SKIN },


{ "project-name",           CONFIGSET_PROJ },
{ "short-project-name",     CONFIGSET_PROJ },
{ "project-description",    CONFIGSET_PROJ },
{ "index-page",             CONFIGSET_PROJ },
{ "manifest",               CONFIGSET_PROJ },
{ "binary-glob",            CONFIGSET_PROJ },

Changes to src/main.mk.

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  $(SRCDIR)/winhttp.c \
  $(SRCDIR)/wysiwyg.c \
  $(SRCDIR)/xfer.c \
  $(SRCDIR)/xfersetup.c \
  $(SRCDIR)/zip.c

EXTRA_FILES = \

  $(SRCDIR)/../skins/black_and_white/css.txt \

  $(SRCDIR)/../skins/black_and_white/footer.txt \
  $(SRCDIR)/../skins/black_and_white/header.txt \
  $(SRCDIR)/../skins/blitz/css.txt \

  $(SRCDIR)/../skins/blitz/footer.txt \
  $(SRCDIR)/../skins/blitz/header.txt \
  $(SRCDIR)/../skins/blitz/ticket.txt \
  $(SRCDIR)/../skins/blitz_no_logo/css.txt \

  $(SRCDIR)/../skins/blitz_no_logo/footer.txt \
  $(SRCDIR)/../skins/blitz_no_logo/header.txt \
  $(SRCDIR)/../skins/blitz_no_logo/ticket.txt \
  $(SRCDIR)/../skins/default/css.txt \

  $(SRCDIR)/../skins/default/footer.txt \
  $(SRCDIR)/../skins/default/header.txt \
  $(SRCDIR)/../skins/eagle/css.txt \

  $(SRCDIR)/../skins/eagle/footer.txt \
  $(SRCDIR)/../skins/eagle/header.txt \
  $(SRCDIR)/../skins/enhanced1/css.txt \

  $(SRCDIR)/../skins/enhanced1/footer.txt \
  $(SRCDIR)/../skins/enhanced1/header.txt \
  $(SRCDIR)/../skins/khaki/css.txt \

  $(SRCDIR)/../skins/khaki/footer.txt \
  $(SRCDIR)/../skins/khaki/header.txt \
  $(SRCDIR)/../skins/original/css.txt \

  $(SRCDIR)/../skins/original/footer.txt \
  $(SRCDIR)/../skins/original/header.txt \
  $(SRCDIR)/../skins/plain_gray/css.txt \

  $(SRCDIR)/../skins/plain_gray/footer.txt \
  $(SRCDIR)/../skins/plain_gray/header.txt \
  $(SRCDIR)/../skins/rounded1/css.txt \

  $(SRCDIR)/../skins/rounded1/footer.txt \
  $(SRCDIR)/../skins/rounded1/header.txt \
  $(SRCDIR)/../skins/xekri/css.txt \

  $(SRCDIR)/../skins/xekri/footer.txt \
  $(SRCDIR)/../skins/xekri/header.txt \
  $(SRCDIR)/diff.tcl \
  $(SRCDIR)/markdown.md

TRANS_SRC = \
  $(OBJDIR)/add_.c \







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  $(SRCDIR)/winhttp.c \
  $(SRCDIR)/wysiwyg.c \
  $(SRCDIR)/xfer.c \
  $(SRCDIR)/xfersetup.c \
  $(SRCDIR)/zip.c

EXTRA_FILES = \
  $(SRCDIR)/../skins/aht/details.txt \
  $(SRCDIR)/../skins/black_and_white/css.txt \
  $(SRCDIR)/../skins/black_and_white/details.txt \
  $(SRCDIR)/../skins/black_and_white/footer.txt \
  $(SRCDIR)/../skins/black_and_white/header.txt \
  $(SRCDIR)/../skins/blitz/css.txt \
  $(SRCDIR)/../skins/blitz/details.txt \
  $(SRCDIR)/../skins/blitz/footer.txt \
  $(SRCDIR)/../skins/blitz/header.txt \
  $(SRCDIR)/../skins/blitz/ticket.txt \
  $(SRCDIR)/../skins/blitz_no_logo/css.txt \
  $(SRCDIR)/../skins/blitz_no_logo/details.txt \
  $(SRCDIR)/../skins/blitz_no_logo/footer.txt \
  $(SRCDIR)/../skins/blitz_no_logo/header.txt \
  $(SRCDIR)/../skins/blitz_no_logo/ticket.txt \
  $(SRCDIR)/../skins/default/css.txt \
  $(SRCDIR)/../skins/default/details.txt \
  $(SRCDIR)/../skins/default/footer.txt \
  $(SRCDIR)/../skins/default/header.txt \
  $(SRCDIR)/../skins/eagle/css.txt \
  $(SRCDIR)/../skins/eagle/details.txt \
  $(SRCDIR)/../skins/eagle/footer.txt \
  $(SRCDIR)/../skins/eagle/header.txt \
  $(SRCDIR)/../skins/enhanced1/css.txt \
  $(SRCDIR)/../skins/enhanced1/details.txt \
  $(SRCDIR)/../skins/enhanced1/footer.txt \
  $(SRCDIR)/../skins/enhanced1/header.txt \
  $(SRCDIR)/../skins/khaki/css.txt \
  $(SRCDIR)/../skins/khaki/details.txt \
  $(SRCDIR)/../skins/khaki/footer.txt \
  $(SRCDIR)/../skins/khaki/header.txt \
  $(SRCDIR)/../skins/original/css.txt \
  $(SRCDIR)/../skins/original/details.txt \
  $(SRCDIR)/../skins/original/footer.txt \
  $(SRCDIR)/../skins/original/header.txt \
  $(SRCDIR)/../skins/plain_gray/css.txt \
  $(SRCDIR)/../skins/plain_gray/details.txt \
  $(SRCDIR)/../skins/plain_gray/footer.txt \
  $(SRCDIR)/../skins/plain_gray/header.txt \
  $(SRCDIR)/../skins/rounded1/css.txt \
  $(SRCDIR)/../skins/rounded1/details.txt \
  $(SRCDIR)/../skins/rounded1/footer.txt \
  $(SRCDIR)/../skins/rounded1/header.txt \
  $(SRCDIR)/../skins/xekri/css.txt \
  $(SRCDIR)/../skins/xekri/details.txt \
  $(SRCDIR)/../skins/xekri/footer.txt \
  $(SRCDIR)/../skins/xekri/header.txt \
  $(SRCDIR)/diff.tcl \
  $(SRCDIR)/markdown.md

TRANS_SRC = \
  $(OBJDIR)/add_.c \

Changes to src/setup.c.

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  style_header("Server Administration");

  /* Make sure the header contains <base href="...">.   Issue a warning
  ** if it does not. */
  if( !cgi_header_contains("<base href=") ){
    @ <p class="generalError"><b>Configuration Error:</b> Please add
    @ <tt>&lt;base href="$secureurl/$current_page"&gt;</tt> after
    @ <tt>&lt;head&gt;</tt> in the <a href="setup_header">HTML header</a>!</p>
  }

#if !defined(_WIN32)
  /* Check for /dev/null and /dev/urandom.  We want both devices to be present,
  ** but they are sometimes omitted (by mistake) from chroot jails. */
  if( access("/dev/null", R_OK|W_OK) ){
    @ <p class="generalError">WARNING: Device "/dev/null" is not available
................................................................................
    "Configure the trouble-ticketing system for this repository");
  setup_menu_entry("Search","srchsetup",
    "Configure the built-in search engine");
  setup_menu_entry("Transfers", "xfersetup",
    "Configure the transfer system for this repository");
  setup_menu_entry("Skins", "setup_skin",
    "Select from a menu of prepackaged \"skins\" for the web interface");
  setup_menu_entry("CSS", "setup_editcss",
    "Edit the Cascading Style Sheet used by all pages of this repository");
  setup_menu_entry("Header", "setup_header",
    "Edit HTML text inserted at the top of every page");
  setup_menu_entry("Footer", "setup_footer",
    "Edit HTML text inserted at the bottom of every page");
  setup_menu_entry("Moderation", "setup_modreq",
    "Enable/Disable requiring moderator approval of Wiki and/or Ticket"
    " changes and attachments.");
  setup_menu_entry("Ad-Unit", "setup_adunit",
    "Edit HTML text for an ad unit inserted after the menu bar");
  setup_menu_entry("Logo", "setup_logo",
................................................................................
  }
  @ /> <b>%s(zLabel)</b>
}

/*
** Generate a text box for an attribute.
*/
static void textarea_attribute(
  const char *zLabel,   /* The text label on the textarea */
  int rows,             /* Rows in the textarea */
  int cols,             /* Columns in the textarea */
  const char *zVar,     /* The corresponding row in the VAR table */
  const char *zQP,      /* The query parameter */
  const char *zDflt,    /* Default value if VAR table entry does not exist */
  int disabled          /* 1 if the textarea should  not be editable */
................................................................................
      @ disabled="disabled"
    }
    @ cols="%d(cols)">%h(z)</textarea>
    if( zLabel && *zLabel ){
      @ <span class="textareaLabel">%s(zLabel)</span>
    }
  }

}

/*
** Generate a text box for an attribute.
*/
static void multiple_choice_attribute(
  const char *zLabel,   /* The text label on the menu */
................................................................................
  @ <hr />
  @ <p><input type="submit"  name="submit" value="Apply Changes" /></p>
  @ </div></form>
  db_end_transaction(0);
  style_footer();
}

/*
** WEBPAGE: setup_editcss
*/
void setup_editcss(void){
  login_check_credentials();
  if( !g.perm.Setup ){
    login_needed(0);
    return;
  }
  db_begin_transaction();
  if( P("clear")!=0 ){
    db_multi_exec("DELETE FROM config WHERE name='css'");
    cgi_replace_parameter("css", builtin_text("skins/default/css.txt"));
    db_end_transaction(0);
    cgi_redirect("setup_editcss");
  }
  if( P("submit")!=0 ){
    textarea_attribute(0, 0, 0, "css", "css",
                       builtin_text("skins/default/css.txt"), 0);
    db_end_transaction(0);
    cgi_redirect("setup_editcss");
  }
  style_header("Edit CSS");
  @ <form action="%s(g.zTop)/setup_editcss" method="post"><div>
  login_insert_csrf_secret();
  @ Edit the CSS below:<br />
  textarea_attribute("", 35, 80, "css", "css",
                     builtin_text("skins/default/css.txt"), 0);
  @ <br />
  @ <input type="submit" name="submit" value="Apply Changes" />
  @ <input type="submit" name="clear" value="Revert To Default" />
  @ </div></form>
  @ <p><span class="note">Note:</span> Press your browser Reload button after
  @ modifying the CSS in order to pull in the modified CSS file.</p>
  @ <hr />
  @ The default CSS is shown below for reference.  Other examples
  @ of CSS files can be seen on the <a href="setup_skin">skins page</a>.
  @ See also the <a href="setup_header">header</a> and
  @ <a href="setup_footer">footer</a> editing screens.
  @ <blockquote><pre>
  cgi_append_default_css();
  @ </pre></blockquote>
  style_footer();
  db_end_transaction(0);
}

/*
** WEBPAGE: setup_header
*/
void setup_header(void){
  login_check_credentials();
  if( !g.perm.Setup ){
    login_needed(0);
    return;
  }
  db_begin_transaction();
  if( P("clear")!=0 ){
    db_multi_exec("DELETE FROM config WHERE name='header'");
    cgi_replace_parameter("header", builtin_text("skins/default/header.txt"));
  }else if( P("submit")!=0 ){
    textarea_attribute(0, 0, 0, "header", "header",
                       builtin_text("skins/default/header.txt"), 0);
  }else if( P("fixbase")!=0 ){
    const char *z = db_get("header",
                           (char*)builtin_text("skins/default/header.txt"));
    char *zHead = strstr(z, "<head>");
    if( strstr(z, "<base href=")==0 && zHead!=0 ){
      char *zNew;
      char *zTail = &zHead[6];
      while( fossil_isspace(zTail[0]) ) zTail++;
      zNew = mprintf("%.*s\n<base href=\"$secureurl/$current_page\" />\n%s",
                     zHead+6-z, z, zTail);
      cgi_replace_parameter("header", zNew);
      db_set("header", zNew, 0);
    }
  }

  style_header("Edit Page Header");
  @ <form action="%R/setup_header" method="post"><div>

  /* Make sure the header contains <base href="...">.   Issue a warning
  ** if it does not. */
  if( !cgi_header_contains("<base href=") ){
    @ <p class="generalError">Please add
    @ <tt>&lt;base href="$secureurl/$current_page"&gt;</tt> after
    @ <tt>&lt;head&gt;</tt> in the header!
    @ <input type="submit" name="fixbase" value="Add &lt;base&gt; Now"></p>
  }

  login_insert_csrf_secret();
  @ <p>Edit HTML text with embedded TH1 (a Tcl dialect) that will be used to
  @ generate the beginning of every page through start of the main
  @ menu.</p>
  textarea_attribute("", 35, 80, "header", "header",
                     builtin_text("skins/default/header.txt"), 0);
  @ <br />
  @ <input type="submit" name="submit" value="Apply Changes" />
  @ <input type="submit" name="clear" value="Revert To Default" />
  @ </div></form>
  @ <hr />
  @ The default header is shown below for reference.  Other examples
  @ of headers can be seen on the <a href="setup_skin">skins page</a>.
  @ See also the <a href="setup_editcss">CSS</a> and
  @ <a href="setup_footer">footer</a> editing screens.
  @ <blockquote><pre>
  @ %h(builtin_text("skins/default/header.txt"))
  @ </pre></blockquote>
  style_footer();
  db_end_transaction(0);
}

/*
** WEBPAGE: setup_footer
*/
void setup_footer(void){
  login_check_credentials();
  if( !g.perm.Setup ){
    login_needed(0);
    return;
  }
  db_begin_transaction();
  if( P("clear")!=0 ){
    db_multi_exec("DELETE FROM config WHERE name='footer'");
    cgi_replace_parameter("footer", builtin_text("skins/default/footer.txt"));
  }

  style_header("Edit Page Footer");
  @ <form action="%s(g.zTop)/setup_footer" method="post"><div>
  login_insert_csrf_secret();
  @ <p>Edit HTML text with embedded TH1 (a Tcl dialect) that will be used to
  @ generate the end of every page.</p>
  textarea_attribute("", 20, 80, "footer", "footer",
                     builtin_text("skins/default/footer.txt"), 0);
  @ <br />
  @ <input type="submit" name="submit" value="Apply Changes" />
  @ <input type="submit" name="clear" value="Revert To Default" />
  @ </div></form>
  @ <hr />
  @ The default footer is shown below for reference.  Other examples
  @ of footers can be seen on the <a href="setup_skin">skins page</a>.
  @ See also the <a href="setup_editcss">CSS</a> and
  @ <a href="setup_header">header</a> editing screens.
  @ <blockquote><pre>
  @ %h(builtin_text("skins/default/footer.txt"))
  @ </pre></blockquote>
  style_footer();
  db_end_transaction(0);
}

/*
** WEBPAGE: setup_modreq
*/
void setup_modreq(void){
  login_check_credentials();
  if( !g.perm.Setup ){
    login_needed(0);
................................................................................
  @ </div></form>
  @ <hr />
  @ <b>Ad-Unit Notes:</b><ul>
  @ <li>Leave both Ad-Units blank to disable all advertising.
  @ <li>The "Banner Ad-Unit" is used for wide pages.
  @ <li>The "Right-Column Ad-Unit" is used on pages with tall, narrow content.
  @ <li>If the "Right-Column Ad-Unit" is blank, the "Banner Ad-Unit" is used on all pages.
  @ <li>Suggested <a href="setup_editcss">CSS</a> changes:
  @ <blockquote><pre>
  @ div.adunit_banner {
  @   margin: auto;
  @   width: 100%;
  @ }
  @ div.adunit_right {
  @   float: right;
................................................................................
  @ </p></blockquote>
  @
  @ <form action="%s(g.zTop)/setup_logo" method="post"
  @  enctype="multipart/form-data"><div>
  @ <p>The logo is accessible to all users at this URL:
  @ <a href="%s(g.zBaseURL)/logo">%s(g.zBaseURL)/logo</a>.
  @ The logo may or may not appear on each
  @ page depending on the <a href="setup_editcss">CSS</a> and
  @ <a href="setup_header">header setup</a>.
  @ To change the logo image, use the following form:</p>
  login_insert_csrf_secret();
  @ Logo Image file:
  @ <input type="file" name="logoim" size="60" accept="image/*" />
  @ <p align="center">
  @ <input type="submit" name="setlogo" value="Change Logo" />
  @ <input type="submit" name="clrlogo" value="Revert To Default" /></p>
................................................................................
  @ </p></blockquote>
  @
  @ <form action="%s(g.zTop)/setup_logo" method="post"
  @  enctype="multipart/form-data"><div>
  @ <p>The background image is accessible to all users at this URL:
  @ <a href="%s(g.zBaseURL)/background">%s(g.zBaseURL)/background</a>.
  @ The background image may or may not appear on each
  @ page depending on the <a href="setup_editcss">CSS</a> and
  @ <a href="setup_header">header setup</a>.
  @ To change the background image, use the following form:</p>
  login_insert_csrf_secret();
  @ Background image file:
  @ <input type="file" name="bgim" size="60" accept="image/*" />
  @ <p align="center">
  @ <input type="submit" name="setbg" value="Change Background" />
  @ <input type="submit" name="clrbg" value="Revert To Default" /></p>







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  style_header("Server Administration");

  /* Make sure the header contains <base href="...">.   Issue a warning
  ** if it does not. */
  if( !cgi_header_contains("<base href=") ){
    @ <p class="generalError"><b>Configuration Error:</b> Please add
    @ <tt>&lt;base href="$secureurl/$current_page"&gt;</tt> after
    @ <tt>&lt;head&gt;</tt> in the <a href="setup_skinedit?w=2">HTML header</a>!</p>
  }

#if !defined(_WIN32)
  /* Check for /dev/null and /dev/urandom.  We want both devices to be present,
  ** but they are sometimes omitted (by mistake) from chroot jails. */
  if( access("/dev/null", R_OK|W_OK) ){
    @ <p class="generalError">WARNING: Device "/dev/null" is not available
................................................................................
    "Configure the trouble-ticketing system for this repository");
  setup_menu_entry("Search","srchsetup",
    "Configure the built-in search engine");
  setup_menu_entry("Transfers", "xfersetup",
    "Configure the transfer system for this repository");
  setup_menu_entry("Skins", "setup_skin",
    "Select from a menu of prepackaged \"skins\" for the web interface");
  setup_menu_entry("CSS", "setup_skinedit?w=0",
    "Edit the Cascading Style Sheet used by all pages of this repository");
  setup_menu_entry("Header", "setup_skinedit?w=2",
    "Edit HTML text inserted at the top of every page");
  setup_menu_entry("Footer", "setup_skinedit?w=1",
    "Edit HTML text inserted at the bottom of every page");
  setup_menu_entry("Moderation", "setup_modreq",
    "Enable/Disable requiring moderator approval of Wiki and/or Ticket"
    " changes and attachments.");
  setup_menu_entry("Ad-Unit", "setup_adunit",
    "Edit HTML text for an ad unit inserted after the menu bar");
  setup_menu_entry("Logo", "setup_logo",
................................................................................
  }
  @ /> <b>%s(zLabel)</b>
}

/*
** Generate a text box for an attribute.
*/
const char *textarea_attribute(
  const char *zLabel,   /* The text label on the textarea */
  int rows,             /* Rows in the textarea */
  int cols,             /* Columns in the textarea */
  const char *zVar,     /* The corresponding row in the VAR table */
  const char *zQP,      /* The query parameter */
  const char *zDflt,    /* Default value if VAR table entry does not exist */
  int disabled          /* 1 if the textarea should  not be editable */
................................................................................
      @ disabled="disabled"
    }
    @ cols="%d(cols)">%h(z)</textarea>
    if( zLabel && *zLabel ){
      @ <span class="textareaLabel">%s(zLabel)</span>
    }
  }
  return z;
}

/*
** Generate a text box for an attribute.
*/
static void multiple_choice_attribute(
  const char *zLabel,   /* The text label on the menu */
................................................................................
  @ <hr />
  @ <p><input type="submit"  name="submit" value="Apply Changes" /></p>
  @ </div></form>
  db_end_transaction(0);
  style_footer();
}






















































































































































/*
** WEBPAGE: setup_modreq
*/
void setup_modreq(void){
  login_check_credentials();
  if( !g.perm.Setup ){
    login_needed(0);
................................................................................
  @ </div></form>
  @ <hr />
  @ <b>Ad-Unit Notes:</b><ul>
  @ <li>Leave both Ad-Units blank to disable all advertising.
  @ <li>The "Banner Ad-Unit" is used for wide pages.
  @ <li>The "Right-Column Ad-Unit" is used on pages with tall, narrow content.
  @ <li>If the "Right-Column Ad-Unit" is blank, the "Banner Ad-Unit" is used on all pages.
  @ <li>Suggested <a href="setup_skinedit?w=0">CSS</a> changes:
  @ <blockquote><pre>
  @ div.adunit_banner {
  @   margin: auto;
  @   width: 100%;
  @ }
  @ div.adunit_right {
  @   float: right;
................................................................................
  @ </p></blockquote>
  @
  @ <form action="%s(g.zTop)/setup_logo" method="post"
  @  enctype="multipart/form-data"><div>
  @ <p>The logo is accessible to all users at this URL:
  @ <a href="%s(g.zBaseURL)/logo">%s(g.zBaseURL)/logo</a>.
  @ The logo may or may not appear on each
  @ page depending on the <a href="setup_skinedit?w=0">CSS</a> and
  @ <a href="setup_skinedit?w=2">header setup</a>.
  @ To change the logo image, use the following form:</p>
  login_insert_csrf_secret();
  @ Logo Image file:
  @ <input type="file" name="logoim" size="60" accept="image/*" />
  @ <p align="center">
  @ <input type="submit" name="setlogo" value="Change Logo" />
  @ <input type="submit" name="clrlogo" value="Revert To Default" /></p>
................................................................................
  @ </p></blockquote>
  @
  @ <form action="%s(g.zTop)/setup_logo" method="post"
  @  enctype="multipart/form-data"><div>
  @ <p>The background image is accessible to all users at this URL:
  @ <a href="%s(g.zBaseURL)/background">%s(g.zBaseURL)/background</a>.
  @ The background image may or may not appear on each
  @ page depending on the <a href="setup_skinedit?w=0">CSS</a> and
  @ <a href="setup_skinedit?w=2">header setup</a>.
  @ To change the background image, use the following form:</p>
  login_insert_csrf_secret();
  @ Background image file:
  @ <input type="file" name="bgim" size="60" accept="image/*" />
  @ <p align="center">
  @ <input type="submit" name="setbg" value="Change Background" />
  @ <input type="submit" name="clrbg" value="Revert To Default" /></p>

Changes to src/skins.c.

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**        rebuild the makefiles to reference the new CSS, headers, and footers.
**
**    4.  Make an entry in the following array for the new skin.
*/
static struct BuiltinSkin {
  const char *zDesc;    /* Description of this skin */
  const char *zLabel;   /* The directory under skins/ holding this skin */
  int whiteForeground;  /* True if this skin uses a light-colored foreground */
  char *zSQL;           /* Filled in at run-time with SQL to insert this skin */
} aBuiltinSkin[] = {
  { "Default",                           "default",           0, 0 },
  { "Blitz",                             "blitz",             0, 0 },
  { "Blitz, No Logo",                    "blitz_no_logo",     0, 0 },
  { "Xekri",                             "xekri",             0, 0 },
  { "Original",                          "original",          0, 0 },
  { "Enhanced Original",                 "enhanced1",         0, 0 },
  { "Shadow boxes & Rounded Corners",    "rounded1",          0, 0 },
  { "Eagle",                             "eagle",             1, 0 },
  { "Black & White, Menu on Left",       "black_and_white",   0, 0 },
  { "Plain Gray, No Logo",               "plain_gray",        0, 0 },
  { "Khaki, No Logo",                    "khaki",             0, 0 },
};

/*
** Alternative skins can be specified in the CGI script or by options
** on the "http", "ui", and "server" commands.  The alternative skin
** name must be one of the aBuiltinSkin[].zLabel names.  If there is
** a match, that alternative is used.
**
** The following static variable holds the name of the alternative skin,
** or NULL if the skin should be as configured.
*/
static struct BuiltinSkin *pAltSkin = 0;
static char *zAltSkinDir = 0;
















/*
** Invoke this routine to set the alternative skin.  Return NULL if the
** alternative was successfully installed.  Return a string listing all
** available skins if zName does not match an available skin.  Memory
** for the returned string comes from fossil_malloc() and should be freed
** by the caller.
................................................................................
      z = mprintf("skins/default/%s.txt", zWhat);
      zOut = builtin_text(z);
      fossil_free(z);
    }
  }
  return zOut;
}
int skin_white_foreground(void){





  int rc;
  if( pAltSkin ){
    rc = pAltSkin->whiteForeground;







  }else{
    rc = db_get_boolean("white-foreground",0);

  }

  return rc;















































}

/*
** Hash function for computing a skin id.
*/
static unsigned int skin_hash(unsigned int h, const char *z){
  if( z==0 ) return h;
................................................................................
** by zName.
**
** Memory to hold the returned string is obtained from malloc.
*/
static char *getSkin(const char *zName){
  const char *z;
  char *zLabel;
  static const char *azType[] = { "css", "header", "footer" };
  int i;
  Blob val;
  blob_zero(&val);
  for(i=0; i<sizeof(azType)/sizeof(azType[0]); i++){
    if( zName ){
      zLabel = mprintf("skins/%s/%s.txt", zName, azType[i]);
      z = builtin_text(zLabel);
................................................................................
  }

  style_header("Skins");
  if( zErr ){
    @ <p><font color="red">%h(zErr)</font></p>
  }
  @ <p>A "skin" is a combination of
  @ <a href="setup_editcss">CSS</a>,
  @ <a href="setup_header">Header</a>, and


  @ <a href="setup_footer">Footer</a> that determines the look and feel
  @ of the web interface.</p>
  @
  if( pAltSkin ){
    @ <p class="generalError">
    @ This page is generated using an skin override named
    @ "%h(pAltSkin->zLabel)".  You can change the skin configuration
    @ below, but the changes will not take effect until the Fossil server
................................................................................
    i++;
    @ <tr><td>%d(i).<td><i>Current Configuration</i><td>&nbsp;&nbsp;<td>
    @ <form action="%s(g.zTop)/setup_skin" method="post">
    @ <input type="submit" name="save" value="Save">
    @ </form>
  }
  @ </table>
  style_footer();
  db_end_transaction(0);
}

































































































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**        rebuild the makefiles to reference the new CSS, headers, and footers.
**
**    4.  Make an entry in the following array for the new skin.
*/
static struct BuiltinSkin {
  const char *zDesc;    /* Description of this skin */
  const char *zLabel;   /* The directory under skins/ holding this skin */

  char *zSQL;           /* Filled in at run-time with SQL to insert this skin */
} aBuiltinSkin[] = {
  { "Default",                           "default",           0 },
  { "Blitz",                             "blitz",             0 },
  { "Blitz, No Logo",                    "blitz_no_logo",     0 },
  { "Xekri",                             "xekri",             0 },
  { "Original",                          "original",          0 },
  { "Enhanced Original",                 "enhanced1",         0 },
  { "Shadow boxes & Rounded Corners",    "rounded1",          0 },
  { "Eagle",                             "eagle",             0 },
  { "Black & White, Menu on Left",       "black_and_white",   0 },
  { "Plain Gray, No Logo",               "plain_gray",        0 },
  { "Khaki, No Logo",                    "khaki",             0 },
};

/*
** Alternative skins can be specified in the CGI script or by options
** on the "http", "ui", and "server" commands.  The alternative skin
** name must be one of the aBuiltinSkin[].zLabel names.  If there is
** a match, that alternative is used.
**
** The following static variable holds the name of the alternative skin,
** or NULL if the skin should be as configured.
*/
static struct BuiltinSkin *pAltSkin = 0;
static char *zAltSkinDir = 0;

/*
** Skin details are a set of key/value pairs that define display
** attributes of the skin that cannot be easily specified using CSS
** or that need to be known on the server-side.
**
** The following array holds the value for all known skin details.
*/
static struct SkinDetail {
  const char *zName;      /* Name of the detail */
  char *zValue;           /* Value of the detail */
} aSkinDetail[] = {
  { "timeline-arrowheads",  "yes"  },
  { "white-foreground",     "no"   }
};

/*
** Invoke this routine to set the alternative skin.  Return NULL if the
** alternative was successfully installed.  Return a string listing all
** available skins if zName does not match an available skin.  Memory
** for the returned string comes from fossil_malloc() and should be freed
** by the caller.
................................................................................
      z = mprintf("skins/default/%s.txt", zWhat);
      zOut = builtin_text(z);
      fossil_free(z);
    }
  }
  return zOut;
}


/*
** Return a pointer to a SkinDetail element.  Return 0 if not found.
*/
static struct SkinDetail *skin_detail_find(const char *zName){
  int lwr = 0;


  int upr = ArraySize(aSkinDetail);
  while( upr>=lwr ){
    int mid = (upr+lwr)/2;
    int c = fossil_strcmp(aSkinDetail[mid].zName, zName);
    if( c==0 ) return &aSkinDetail[mid];
    if( c<0 ){
      lwr = mid+1;
    }else{

      upr = mid-1;
    }
  }
  return 0;
}

/* Initialize the aSkinDetail array using the text in the details.txt
** file.
*/
static void skin_detail_initialize(void){
  static int isInit = 0;
  char *zDetail;
  Blob detail, line, key, value;
  if( isInit ) return;
  isInit = 1;
  zDetail = (char*)skin_get("details");
  if( zDetail==0 ) return;
  zDetail = fossil_strdup(zDetail);
  blob_init(&detail, zDetail, -1);
  while( blob_line(&detail, &line) ){
    char *zKey;
    int nKey;
    struct SkinDetail *pDetail;
    if( !blob_token(&line, &key) ) continue;
    zKey = blob_buffer(&key);
    if( zKey[0]=='#' ) continue;
    nKey = blob_size(&key);
    if( nKey<2 ) continue;
    if( zKey[nKey-1]!=':' ) continue;
    zKey[nKey-1] = 0;
    pDetail = skin_detail_find(zKey);
    if( pDetail==0 ) continue;
    if( !blob_token(&line, &value) ) continue;
    pDetail->zValue = fossil_strdup(blob_str(&value));
  }
  blob_reset(&detail);
  fossil_free(zDetail);
}

/*
** Return a skin detail setting
*/
const char *skin_detail(const char *zName){
  struct SkinDetail *pDetail;
  skin_detail_initialize();
  pDetail = skin_detail_find(zName);
  if( pDetail==0 ) fossil_fatal("no such skin detail: %s", zName);
  return pDetail->zValue;
}
int skin_detail_boolean(const char *zName){
  return !is_false(skin_detail(zName));
}

/*
** Hash function for computing a skin id.
*/
static unsigned int skin_hash(unsigned int h, const char *z){
  if( z==0 ) return h;
................................................................................
** by zName.
**
** Memory to hold the returned string is obtained from malloc.
*/
static char *getSkin(const char *zName){
  const char *z;
  char *zLabel;
  static const char *azType[] = { "css", "header", "footer", "details" };
  int i;
  Blob val;
  blob_zero(&val);
  for(i=0; i<sizeof(azType)/sizeof(azType[0]); i++){
    if( zName ){
      zLabel = mprintf("skins/%s/%s.txt", zName, azType[i]);
      z = builtin_text(zLabel);
................................................................................
  }

  style_header("Skins");
  if( zErr ){
    @ <p><font color="red">%h(zErr)</font></p>
  }
  @ <p>A "skin" is a combination of
  @ <a href="setup_skinedit?w=0">CSS</a>,
  @ <a href="setup_skinedit?w=2">Header</a>,
  @ <a href="setup_skinedit?w=1">Footer</a>, and
  @ <a href="setup_skinedit?w=3">Details</a>
  @ that determines the look and feel
  @ of the web interface.</p>
  @
  if( pAltSkin ){
    @ <p class="generalError">
    @ This page is generated using an skin override named
    @ "%h(pAltSkin->zLabel)".  You can change the skin configuration
    @ below, but the changes will not take effect until the Fossil server
................................................................................
    i++;
    @ <tr><td>%d(i).<td><i>Current Configuration</i><td>&nbsp;&nbsp;<td>
    @ <form action="%s(g.zTop)/setup_skin" method="post">
    @ <input type="submit" name="save" value="Save">
    @ </form>
  }
  @ </table>
  style_footer();
  db_end_transaction(0);
}


/*
** WEBPAGE: setup_skinedit
**
**    w=N     -- 0=CSS, 1=footer, 2=header, 3=details
*/
void setup_skinedit(void){
  static const struct sSkinAddr {
    const char *zFile;
    const char *zTitle;
    const char *zSubmenu;
  } aSkinAttr[] = {
    /* 0 */ { "css",     "CSS",             "CSS",     },
    /* 1 */ { "footer",  "Page Footer",     "Footer",  },
    /* 2 */ { "header",  "Page Header",     "Header",  },
    /* 3 */ { "details", "Display Details", "Details", },
  };
  const char *zBasis;
  const char *zContent;
  char *zDflt;
  int ii;
  int j;

  login_check_credentials();
  if( !g.perm.Setup ){
    login_needed(0);
    return;
  }
  ii = atoi(PD("w","0"));
  if( ii<0 || ii>ArraySize(aSkinAttr) ) ii = 0;
  zBasis = PD("basis","default");
  zDflt = mprintf("skins/%s/%s.txt", zBasis, aSkinAttr[ii].zFile);
  db_begin_transaction();
  if( P("revert")!=0 ){
    db_multi_exec("DELETE FROM config WHERE name=%Q", aSkinAttr[ii].zFile);
    cgi_replace_parameter(aSkinAttr[ii].zFile, builtin_text(zDflt));
  }
  style_header("Edit %s", aSkinAttr[ii].zTitle);
  for(j=0; j<ArraySize(aSkinAttr); j++){
    if( j==ii ) continue;
    style_submenu_element(aSkinAttr[j].zSubmenu, 0, 
          "%R/setup_skinedit?w=%d&basis=%h",j,zBasis);
  }
  style_submenu_element("Skins", 0, "%R/setup_skin");
  @ <form action="%s(g.zTop)/setup_skinedit" method="post"><div>
  login_insert_csrf_secret();
  @ <input type='hidden' name='w' value='%d(ii)'>
  @ <h2>Edit %s(aSkinAttr[ii].zTitle):</h2>
  zContent  = textarea_attribute("", 10, 80, aSkinAttr[ii].zFile,
                        aSkinAttr[ii].zFile, builtin_text(zDflt), 0);
  @ <br />
  @ <input type="submit" name="submit" value="Apply Changes" />
  @ <hr />
  @ Baseline: <select size='1' name='basis'>
  for(j=0; j<ArraySize(aBuiltinSkin); j++){
    cgi_printf("<option value='%h'%s>%h</option>\n",
       aBuiltinSkin[j].zLabel,
       fossil_strcmp(zBasis,aBuiltinSkin[j].zLabel)==0 ? " selected" : "",
       aBuiltinSkin[j].zDesc
    );
  }
  @ </select>
  @ <input type="submit" name="diff" value="Diff" />
  if( P("diff")!=0 ){
    u64 diffFlags = construct_diff_flags(0,0) |
                        DIFF_STRIP_EOLCR;
    Blob from, to, out;
    blob_init(&to, zContent, -1);
    blob_init(&from, builtin_text(zDflt), -1);
    blob_zero(&out);
    @ <input type="submit" name="revert" value="Revert" /><p>
    if( diffFlags & DIFF_SIDEBYSIDE ){
      text_diff(&from, &to, &out, 0, diffFlags | DIFF_HTML | DIFF_NOTTOOBIG);
      @ %s(blob_str(&out))
    }else{
      text_diff(&from, &to, &out, 0,
             diffFlags | DIFF_LINENO | DIFF_HTML | DIFF_NOTTOOBIG);
      @ <pre class="udiff">
      @ %s(blob_str(&out))
      @ </pre>
    }
    blob_reset(&from);
    blob_reset(&to);
    blob_reset(&out);
  }
  @ </div></form>
  style_footer();
  db_end_transaction(0);
}

Changes to src/timeline.c.

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  int r, g, b;                 /* Values for red, green, and blue */
  int h1, h2, h3, h4;          /* Elements of the hash value */
  int mx, mn;                  /* Components of HSV */
  static char zColor[10];      /* The resulting color */
  static int ix[2] = {0,0};    /* Color chooser parameters */

  if( ix[0]==0 ){
    if( db_get_boolean("white-foreground", 0) ){
      ix[0] = 140;
      ix[1] = 40;
    }else{
      ix[0] = 216;
      ix[1] = 16;
    }
  }







|







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  int r, g, b;                 /* Values for red, green, and blue */
  int h1, h2, h3, h4;          /* Elements of the hash value */
  int mx, mn;                  /* Components of HSV */
  static char zColor[10];      /* The resulting color */
  static int ix[2] = {0,0};    /* Color chooser parameters */

  if( ix[0]==0 ){
    if( skin_detail_boolean("white-foreground") ){
      ix[0] = 140;
      ix[1] = 40;
    }else{
      ix[0] = 216;
      ix[1] = 16;
    }
  }

Changes to win/Makefile.mingw.

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  $(SRCDIR)/winhttp.c \
  $(SRCDIR)/wysiwyg.c \
  $(SRCDIR)/xfer.c \
  $(SRCDIR)/xfersetup.c \
  $(SRCDIR)/zip.c

EXTRA_FILES = \

  $(SRCDIR)/../skins/black_and_white/css.txt \

  $(SRCDIR)/../skins/black_and_white/footer.txt \
  $(SRCDIR)/../skins/black_and_white/header.txt \
  $(SRCDIR)/../skins/blitz/css.txt \

  $(SRCDIR)/../skins/blitz/footer.txt \
  $(SRCDIR)/../skins/blitz/header.txt \
  $(SRCDIR)/../skins/blitz/ticket.txt \
  $(SRCDIR)/../skins/blitz_no_logo/css.txt \

  $(SRCDIR)/../skins/blitz_no_logo/footer.txt \
  $(SRCDIR)/../skins/blitz_no_logo/header.txt \
  $(SRCDIR)/../skins/blitz_no_logo/ticket.txt \
  $(SRCDIR)/../skins/default/css.txt \

  $(SRCDIR)/../skins/default/footer.txt \
  $(SRCDIR)/../skins/default/header.txt \
  $(SRCDIR)/../skins/eagle/css.txt \

  $(SRCDIR)/../skins/eagle/footer.txt \
  $(SRCDIR)/../skins/eagle/header.txt \
  $(SRCDIR)/../skins/enhanced1/css.txt \

  $(SRCDIR)/../skins/enhanced1/footer.txt \
  $(SRCDIR)/../skins/enhanced1/header.txt \
  $(SRCDIR)/../skins/khaki/css.txt \

  $(SRCDIR)/../skins/khaki/footer.txt \
  $(SRCDIR)/../skins/khaki/header.txt \
  $(SRCDIR)/../skins/original/css.txt \

  $(SRCDIR)/../skins/original/footer.txt \
  $(SRCDIR)/../skins/original/header.txt \
  $(SRCDIR)/../skins/plain_gray/css.txt \

  $(SRCDIR)/../skins/plain_gray/footer.txt \
  $(SRCDIR)/../skins/plain_gray/header.txt \
  $(SRCDIR)/../skins/rounded1/css.txt \

  $(SRCDIR)/../skins/rounded1/footer.txt \
  $(SRCDIR)/../skins/rounded1/header.txt \
  $(SRCDIR)/../skins/xekri/css.txt \

  $(SRCDIR)/../skins/xekri/footer.txt \
  $(SRCDIR)/../skins/xekri/header.txt \
  $(SRCDIR)/diff.tcl \
  $(SRCDIR)/markdown.md

TRANS_SRC = \
  $(OBJDIR)/add_.c \







>

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>







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  $(SRCDIR)/winhttp.c \
  $(SRCDIR)/wysiwyg.c \
  $(SRCDIR)/xfer.c \
  $(SRCDIR)/xfersetup.c \
  $(SRCDIR)/zip.c

EXTRA_FILES = \
  $(SRCDIR)/../skins/aht/details.txt \
  $(SRCDIR)/../skins/black_and_white/css.txt \
  $(SRCDIR)/../skins/black_and_white/details.txt \
  $(SRCDIR)/../skins/black_and_white/footer.txt \
  $(SRCDIR)/../skins/black_and_white/header.txt \
  $(SRCDIR)/../skins/blitz/css.txt \
  $(SRCDIR)/../skins/blitz/details.txt \
  $(SRCDIR)/../skins/blitz/footer.txt \
  $(SRCDIR)/../skins/blitz/header.txt \
  $(SRCDIR)/../skins/blitz/ticket.txt \
  $(SRCDIR)/../skins/blitz_no_logo/css.txt \
  $(SRCDIR)/../skins/blitz_no_logo/details.txt \
  $(SRCDIR)/../skins/blitz_no_logo/footer.txt \
  $(SRCDIR)/../skins/blitz_no_logo/header.txt \
  $(SRCDIR)/../skins/blitz_no_logo/ticket.txt \
  $(SRCDIR)/../skins/default/css.txt \
  $(SRCDIR)/../skins/default/details.txt \
  $(SRCDIR)/../skins/default/footer.txt \
  $(SRCDIR)/../skins/default/header.txt \
  $(SRCDIR)/../skins/eagle/css.txt \
  $(SRCDIR)/../skins/eagle/details.txt \
  $(SRCDIR)/../skins/eagle/footer.txt \
  $(SRCDIR)/../skins/eagle/header.txt \
  $(SRCDIR)/../skins/enhanced1/css.txt \
  $(SRCDIR)/../skins/enhanced1/details.txt \
  $(SRCDIR)/../skins/enhanced1/footer.txt \
  $(SRCDIR)/../skins/enhanced1/header.txt \
  $(SRCDIR)/../skins/khaki/css.txt \
  $(SRCDIR)/../skins/khaki/details.txt \
  $(SRCDIR)/../skins/khaki/footer.txt \
  $(SRCDIR)/../skins/khaki/header.txt \
  $(SRCDIR)/../skins/original/css.txt \
  $(SRCDIR)/../skins/original/details.txt \
  $(SRCDIR)/../skins/original/footer.txt \
  $(SRCDIR)/../skins/original/header.txt \
  $(SRCDIR)/../skins/plain_gray/css.txt \
  $(SRCDIR)/../skins/plain_gray/details.txt \
  $(SRCDIR)/../skins/plain_gray/footer.txt \
  $(SRCDIR)/../skins/plain_gray/header.txt \
  $(SRCDIR)/../skins/rounded1/css.txt \
  $(SRCDIR)/../skins/rounded1/details.txt \
  $(SRCDIR)/../skins/rounded1/footer.txt \
  $(SRCDIR)/../skins/rounded1/header.txt \
  $(SRCDIR)/../skins/xekri/css.txt \
  $(SRCDIR)/../skins/xekri/details.txt \
  $(SRCDIR)/../skins/xekri/footer.txt \
  $(SRCDIR)/../skins/xekri/header.txt \
  $(SRCDIR)/diff.tcl \
  $(SRCDIR)/markdown.md

TRANS_SRC = \
  $(OBJDIR)/add_.c \

Changes to win/Makefile.msc.

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        winfile_.c \
        winhttp_.c \
        wysiwyg_.c \
        xfer_.c \
        xfersetup_.c \
        zip_.c


EXTRA_FILES   = $(SRCDIR)\../skins/black_and_white/css.txt \

        $(SRCDIR)\../skins/black_and_white/footer.txt \
        $(SRCDIR)\../skins/black_and_white/header.txt \
        $(SRCDIR)\../skins/blitz/css.txt \

        $(SRCDIR)\../skins/blitz/footer.txt \
        $(SRCDIR)\../skins/blitz/header.txt \
        $(SRCDIR)\../skins/blitz/ticket.txt \
        $(SRCDIR)\../skins/blitz_no_logo/css.txt \

        $(SRCDIR)\../skins/blitz_no_logo/footer.txt \
        $(SRCDIR)\../skins/blitz_no_logo/header.txt \
        $(SRCDIR)\../skins/blitz_no_logo/ticket.txt \
        $(SRCDIR)\../skins/default/css.txt \

        $(SRCDIR)\../skins/default/footer.txt \
        $(SRCDIR)\../skins/default/header.txt \
        $(SRCDIR)\../skins/eagle/css.txt \

        $(SRCDIR)\../skins/eagle/footer.txt \
        $(SRCDIR)\../skins/eagle/header.txt \
        $(SRCDIR)\../skins/enhanced1/css.txt \

        $(SRCDIR)\../skins/enhanced1/footer.txt \
        $(SRCDIR)\../skins/enhanced1/header.txt \
        $(SRCDIR)\../skins/khaki/css.txt \

        $(SRCDIR)\../skins/khaki/footer.txt \
        $(SRCDIR)\../skins/khaki/header.txt \
        $(SRCDIR)\../skins/original/css.txt \

        $(SRCDIR)\../skins/original/footer.txt \
        $(SRCDIR)\../skins/original/header.txt \
        $(SRCDIR)\../skins/plain_gray/css.txt \

        $(SRCDIR)\../skins/plain_gray/footer.txt \
        $(SRCDIR)\../skins/plain_gray/header.txt \
        $(SRCDIR)\../skins/rounded1/css.txt \

        $(SRCDIR)\../skins/rounded1/footer.txt \
        $(SRCDIR)\../skins/rounded1/header.txt \
        $(SRCDIR)\../skins/xekri/css.txt \

        $(SRCDIR)\../skins/xekri/footer.txt \
        $(SRCDIR)\../skins/xekri/header.txt \
        $(SRCDIR)\diff.tcl \
        $(SRCDIR)\markdown.md

OBJ   = $(OX)\add$O \
        $(OX)\allrepo$O \







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        winfile_.c \
        winhttp_.c \
        wysiwyg_.c \
        xfer_.c \
        xfersetup_.c \
        zip_.c

EXTRA_FILES   = $(SRCDIR)\../skins/aht/details.txt \
        $(SRCDIR)\../skins/black_and_white/css.txt \
        $(SRCDIR)\../skins/black_and_white/details.txt \
        $(SRCDIR)\../skins/black_and_white/footer.txt \
        $(SRCDIR)\../skins/black_and_white/header.txt \
        $(SRCDIR)\../skins/blitz/css.txt \
        $(SRCDIR)\../skins/blitz/details.txt \
        $(SRCDIR)\../skins/blitz/footer.txt \
        $(SRCDIR)\../skins/blitz/header.txt \
        $(SRCDIR)\../skins/blitz/ticket.txt \
        $(SRCDIR)\../skins/blitz_no_logo/css.txt \
        $(SRCDIR)\../skins/blitz_no_logo/details.txt \
        $(SRCDIR)\../skins/blitz_no_logo/footer.txt \
        $(SRCDIR)\../skins/blitz_no_logo/header.txt \
        $(SRCDIR)\../skins/blitz_no_logo/ticket.txt \
        $(SRCDIR)\../skins/default/css.txt \
        $(SRCDIR)\../skins/default/details.txt \
        $(SRCDIR)\../skins/default/footer.txt \
        $(SRCDIR)\../skins/default/header.txt \
        $(SRCDIR)\../skins/eagle/css.txt \
        $(SRCDIR)\../skins/eagle/details.txt \
        $(SRCDIR)\../skins/eagle/footer.txt \
        $(SRCDIR)\../skins/eagle/header.txt \
        $(SRCDIR)\../skins/enhanced1/css.txt \
        $(SRCDIR)\../skins/enhanced1/details.txt \
        $(SRCDIR)\../skins/enhanced1/footer.txt \
        $(SRCDIR)\../skins/enhanced1/header.txt \
        $(SRCDIR)\../skins/khaki/css.txt \
        $(SRCDIR)\../skins/khaki/details.txt \
        $(SRCDIR)\../skins/khaki/footer.txt \
        $(SRCDIR)\../skins/khaki/header.txt \
        $(SRCDIR)\../skins/original/css.txt \
        $(SRCDIR)\../skins/original/details.txt \
        $(SRCDIR)\../skins/original/footer.txt \
        $(SRCDIR)\../skins/original/header.txt \
        $(SRCDIR)\../skins/plain_gray/css.txt \
        $(SRCDIR)\../skins/plain_gray/details.txt \
        $(SRCDIR)\../skins/plain_gray/footer.txt \
        $(SRCDIR)\../skins/plain_gray/header.txt \
        $(SRCDIR)\../skins/rounded1/css.txt \
        $(SRCDIR)\../skins/rounded1/details.txt \
        $(SRCDIR)\../skins/rounded1/footer.txt \
        $(SRCDIR)\../skins/rounded1/header.txt \
        $(SRCDIR)\../skins/xekri/css.txt \
        $(SRCDIR)\../skins/xekri/details.txt \
        $(SRCDIR)\../skins/xekri/footer.txt \
        $(SRCDIR)\../skins/xekri/header.txt \
        $(SRCDIR)\diff.tcl \
        $(SRCDIR)\markdown.md

OBJ   = $(OX)\add$O \
        $(OX)\allrepo$O \