// // © Copyright Henrik Ravn 2004 // // Use, modification and distribution are subject to the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // using System; using System.Diagnostics; namespace DotZLib { /// /// This class implements a circular buffer /// internal class CircularBuffer { #region Private data private int _capacity; private int _head; private int _tail; private int _size; private byte[] _buffer; #endregion public CircularBuffer(int capacity) { Debug.Assert( capacity > 0 ); _buffer = new byte[capacity]; _capacity = capacity; _head = 0; _tail = 0; _size = 0; } public int Size { get { return _size; } } public int Put(byte[] source, int offset, int count) { Debug.Assert( count > 0 ); int trueCount = Math.Min(count, _capacity - Size); for (int i = 0; i < trueCount; ++i) _buffer[(_tail+i) % _capacity] = source[offset+i]; _tail += trueCount; _tail %= _capacity; _size += trueCount; return trueCount; } public bool Put(byte b) { if (Size == _capacity) // no room return false; _buffer[_tail++] = b; _tail %= _capacity; ++_size; return true; } public int Get(byte[] destination, int offset, int count) { int trueCount = Math.Min(count,Size); for (int i = 0; i < trueCount; ++i) destination[offset + i] = _buffer[(_head+i) % _capacity]; _head += trueCount; _head %= _capacity; _size -= trueCount; return trueCount; } public int Get() { if (Size == 0) return -1; int result = (int)_buffer[_head++ % _capacity]; --_size; return result; } } }